Expansion draft
Founding a franchise? Pick a city and colours, then fill the roster from prospect pools or your own imports.
A manager and player career simulator across shooters, sports and car ball. Every roster, contract, map and rule is yours to change.
Hardpoint through to basketball
Shooters, sports, car ball, battle royale
Manager and MyPlayer
Bundled, custom and community
Advance a week and every fixture plays: standings move, form turns, contracts tick down, the inbox fills. You decide how much of it to touch.
Echo Empire8-3+41
Atlas Wolves8-3+37
Neon Syndicate7-4+22
Gale Force6-5+9
Krypton Core6-5+4
Ashford Town5-6-6
Delta Riot4-7-18
Berlin Bolts3-8-33Run a team, be a player, or found the next franchise. Every beat below is a real screen in the game, from preseason to the ring.
Founding a franchise? Pick a city and colours, then fill the roster from prospect pools or your own imports.
Your rookie takes the stage. Sixteen kills in a 250 : 231, and the inbox lights up.
Cap sits at $4.8M of $6.0M. The rival striker wants out. Make the call.
A group draw, then a double-elim bracket. A football club and a car ball side in one weekend.
Ashford Town2 : 0Gale Force
Neon Syndicate1 : 2Krypton Core
Atlas Wolves2 : 1Sierra Surge
Emberwatch0 : 2Vortex Guild
First to six. Sides swap every two rounds. One clutch decides the season.


Champion. Contracts expire, a rookie class arrives, and the next season is already on the calendar.
Echo EmpireChampion
Atlas WolvesChampion
Neon SyndicateChampionA world declares which family it belongs to, and the sim plays every mode that family owns, on maps you can draw yourself.
Respawn and round-based arena modes.
Plant-and-defuse maps with attacker and defender setups.
Control points, payload routes, robot push and multi-point maps.
Islands authored as named drop spots for a full lobby of squads.
Arenas with a goal each end, a kickoff spot and boost.
Pitches and courts: a goal or basket each way, and a restart spot.
Every world, map and roster in the game came out of these tools. They are yours too, and anything you make can be published.
Teams, players, ratings, contracts, budgets, formats, playoff structure and coaching staff. Tune every field, then start a career inside the world you just built.
No tiers, no locked modes, no paywalled features. Sandbox Pro sells cloud save slots and ad removal, never gameplay.
Run a modern season with current rosters, contracts and league structure.
Replay older timelines with their own rosters, budgets, formats and storylines.
Import teams, build fantasy leagues, or create a full alternate universe from scratch.
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No. The whole game is free: every mode, every era, MyPlayer, expansion teams, the editors, and the desktop app. Sandbox Pro is an optional plan that adds cloud save slots and removes ads, and it never unlocks gameplay.
Bundled worlds ship with curated ratings and rosters. Custom worlds can use your own imports, edits, and community packages.
Sandbox Simulator is its own product. Bundled worlds are examples; the platform is built around portable worlds, custom leagues, and user-controlled data.
Once the world loads, the sim runs locally in your browser. Cloud sync is the only feature that needs the network.
Web first, and it works on desktop and mobile. Native Mac and Windows apps are available too, with the same cloud saves.
Play in the browser, or download the desktop app for Mac and Windows. Free, and no account is required to start.